Details: Closer look at EUROPE, Canals and Straits, Hordes
Three things:
First, Europe is small but packed with centers--I thought you might want a closer look at what's currently set for starting locations. This is a detail of the area, populated with units--hopefully it will make things clearer. Clicking on the image should allow you to zoom in. (I'll fix up colors on the territories and color-code the units later, when things are being finalized and it's worth the extra time.)
Please let me know if you think I ought to make any changes to this setup in the interest of fairness and interesting gameplay.
Second, I'v added canals and straights to the map in Constantinople, Panama, and Cairo. The weird Bosphorus rule from the description of the Imperial Diplomacy map is now canceled. Instead, each of these territories now functions like Constantinople in standard diplomacy: it's considered just like any other coastal territory, and there is no restriction on fleets being on one coast or the other.
Third, I realized that in my original formulation (see below)of the starting locations, I did not assign the center STP (St. Petersburg)! I think I found a decent solution. In the original formulation there is a nation that extends across Scandanavia. I added STP to this nation, making it (for now) the only nation that starts with 4 centers. I think it's justified in the sense that Russia's position is justified in the standard game--it has more borders to cover. If you have a better solution, let me know, please.
First, Europe is small but packed with centers--I thought you might want a closer look at what's currently set for starting locations. This is a detail of the area, populated with units--hopefully it will make things clearer. Clicking on the image should allow you to zoom in. (I'll fix up colors on the territories and color-code the units later, when things are being finalized and it's worth the extra time.)
Please let me know if you think I ought to make any changes to this setup in the interest of fairness and interesting gameplay.
Second, I'v added canals and straights to the map in Constantinople, Panama, and Cairo. The weird Bosphorus rule from the description of the Imperial Diplomacy map is now canceled. Instead, each of these territories now functions like Constantinople in standard diplomacy: it's considered just like any other coastal territory, and there is no restriction on fleets being on one coast or the other.
Third, I realized that in my original formulation (see below)of the starting locations, I did not assign the center STP (St. Petersburg)! I think I found a decent solution. In the original formulation there is a nation that extends across Scandanavia. I added STP to this nation, making it (for now) the only nation that starts with 4 centers. I think it's justified in the sense that Russia's position is justified in the standard game--it has more borders to cover. If you have a better solution, let me know, please.
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